Innovative human-robot interaction for a robot tutor in biology game
Robots nowadays, are introduced to many domains and fields. One of these fields is education. We introduce integrating robots and games in education. We have designed a humanoid robot tutoring biology. Our robot is interacting with a student to play a game to enhance and examine the student's knowledge. In our game, we developed cognitive capabilities for the robot. We analyzed the features that both the robot and the game have to possess, and we developed a system for organ detection and recognition with the highest possible accuracy and lowest processing time. Our game introduces a multi-theme education rather than the nowadays existing subject oriented learning. Multi-theme learning, in our opinion, helps students digest different subjects and sciences concurrently and prepares them for problem solving environments having multiple inputs and considerations. © 2017 IEEE.